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Sliders and fields

Dragging, fine control, typing a value, resetting with a double-click, going past the end, and range sliders.

Every slider in PBRgen works the same way, in the steps, in Tweak, in the Shader window and in the 3D view options. A few tricks make them much faster to use.

Sliders in the 3D view options
Sliders in the 3D view options: the name on the left, the value on the right, the fill showing where the value sits.

Dragging

Dragging a slider left and right
  • Drag anywhere on the slider, left or right. The value moves by as much as you move the mouse, from where it was: pressing never makes it jump to where you clicked.
  • Hold Ctrl while dragging for fine control: the value moves ten times slower.
  • While you drag, everything else on the slider steps back, so you can read the value.

Typing a value

Clicking the number and typing a value

Click the number to type a value. Enter or clicking elsewhere confirms it; Esc cancels. A value outside the slider's range is set to the nearest end.

Resetting

A double-click puts a slider back to its default
  • Double-click anywhere on a slider to put it back to its default.
  • Once a slider is changed, a ↺ appears next to its value. Click it to reset.

The default is the value the setting started with, which for a material is often the value PBRgen chose for it, not zero.

Going past the end

Some sliders can go further than their range shows, such as Normal intensity, a blur's Radius or the columns of a pattern. Drag one all the way to its end and let go: the range doubles, and you can drag further. Reset puts the range back too.

Range sliders

Dragging the band of a range slider, then a double-click to reset

Some settings are a range, with a low and a high value on one slider, such as the Input and Output of a Value Map or Levels layer.

  • Drag near one end to move that value.
  • Drag the middle of the band to move both together, keeping the range the same width.
  • When both values sit on one point, the direction you drag decides: left moves the low value, right the high one.
  • Click a number to type it.
  • Double-click resets both.

On some range sliders the two values can pass each other, which inverts the result: the Output of a Value Map, and the Input and Output of Levels. The band shows when it's inverted.

A range slider shown grayed out is set by something else, for example the Input of a Value Map while Auto input is on.

Switches and checkboxes

A switch in front of a section's name (Style, Colors, Guide, Color match, Inpaint seams) turns that whole section on or off. Its settings are kept while it's off, so switching it on again brings them back. A checkbox turns a single option on or off.

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